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Posted on May 30, 2011 | tags

 
 

Tech: Algorithm smooths out pixel art, make SNES games look better

  • Obligatory Mario-related post of the day: Some genius at Microsoft teamed up with another genius at The Hebrew University, and together they developed an algorithm that “depixelizes” pixel art, so that it looks smoother yet retains its essence and overall shape. Obviously, the most pressing application of this technology was to update Super NES games to look cooler, so that’s exactly what these guys did. A clip of the technology (applied to Super Mario World) is above. To give you an idea of how far they’ve come, here’s a clip showing a comparison with the original game on the left and another less-effective algorithm (which you might remember, if you’re a total nerd, from ZSNES) on the right. There are plenty of more demonstrations on their website, which we highly encourage checking out. This rocks. source
 
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